THE FIELD GUIDE

Good Home Walkthrough: Find Tonis and Choose Heile’s Home

Find Tonis northeast of the charcoal burners, then return to Heile. Letting her leave with him requires three Shiny Teeth; letting her stay does not. The Letters to Lunka objective continues beyond Good Home.

Follow the lights north of Sandy Gorge Shrine

After finishing the prologue, Smoke and Ashes, take the road between Boar’s Back and Svartrau. The glowing lights in Svartrau Outskirts lead to the burrow where Heile asks you to find her brother.

  1. Head directly north from Sandy Gorge Shrine and look for glowing lights above a mushroom ring.
  2. Follow the successive rings east until you reach the burrow in the rock wall.
  3. Crouch to enter, speak with Heile and agree to look for her brother Tonis.
Heile portrait in The Blood of DawnwalkerHeile
The reunion choice determines her home and whether teeth are requested.

Find Tonis beyond the charcoal burners’ camp

Tonis is working alone northeast of the main charcoal burners’ camp. Heile’s leads through Oghasti and the Wooden Palace explain the family’s past and point you toward him. If you already know the burner camp, you can go there directly.

Tonis portrait in The Blood of DawnwalkerTonis
Search his separate work site before concluding what happened to him.

Use Oghasti and the Wooden Palace to find the camp

The Oghasti house investigation is optional. Look for blue shutters and a blood cross beside the door; Focus highlights the cross and the belongings inside. Examining the bodies advances time. Follow this detour for the family history, or continue to the Wooden Palace.

  1. Enter the large white building at the Wooden Palace, southwest of Oghasti.
  2. Climb the ladder and inspect the upstairs chair and candles. Do not leave after searching only the ground floor.
  3. Look toward the black smoke, then head west to the charcoal burners’ camp.

Follow the marked trees and speak with Tonis

  1. Speak to the Coal Burner Chief near the eastern side of the tents. Ask where Tonis is working.
  2. Head northeast and follow the trees marked with large Xs to Tonis’s campfire. A bear is near the path.
  3. Offer Tonis a drink or help with his work. Helping uses three time segments; the drink avoids that work cost.
  4. Explain Heile’s situation and agree to bring him back. Travel together immediately, or meet him at the burrow entrance later.

If the charcoal burners or Tonis are dead

Dead charcoal burners do not establish that Tonis is dead. The journal can ask you to search around their camp: continue northeast along the marked trees to his separate work site.

If Tonis himself has died, check his body when prompted, then tell Heile. That is a separate quest outcome; the reunion choices below require him to be alive.

Choose whether Heile leaves with Tonis

Back at the burrow, the Tsarina wants Heile to remain in her care. Tonis wants his sister to live with him. Both reunion choices let you continue the Sanzhani quest chain, but only one adds the teeth request.

Both reunion choices continue the quest chain; only one needs teeth
  • Stay with the Tsarina

    Persuade Tonis to let Heile stay in the burrow. He can visit once a month, and Good Home finishes without a teeth hand-in.

  • Leave with Tonis

    Persuade the Tsarina to let Heile return to the Burner’s Clearing with him. Bring her three Shiny Teeth to finish the agreement.

Which “Help the sanzhani” objective are you on?

Check the quest title before collecting teeth. In Good Home, the request follows the choice to let Heile leave with Tonis. If the active objective asks for three Shiny Teeth, collect and hand them in using the steps below.

In Letters to Lunka, “Help the sanzhani” refers to helping them across the quest chain. Good Home opens four more requests. The three teeth for Heile do not complete the whole letter quest.

Collect three Shiny Teeth from human enemies

Loot defeated human enemies during your other fights and keep three Shiny Teeth for the Tsarina. The drop is not guaranteed, so three defeated enemies may not be enough.

Use the named Shiny Teeth item for the hand-in. Selling teeth through the later Pearly and Precious trading service is a different action.

Return to the forest burrow and hand them in

  1. Check that you have collected at least three Shiny Teeth.
  2. Return to the burrow where you first met Heile and speak with the Tsarina.
  3. Hand over the three teeth to finish the agreement for Heile to leave with Tonis and complete Good Home.

Continue the Sanzhani quests and Letters to Lunka

Either living reunion choice rewards 100 XP and one Skill Point. Completing Good Home also starts Letters to Lunka and makes Come Hither, Burrow Sorrows, Pearly and Precious and Tiny Dancer available at the same time.

Return to the Tsarina in Yawning Burrow after each completed request to send another letter. There are five letter opportunities, including the first after Good Home. Each answer arrives after one in-game day, or 16 time segments; read it in your inventory.

After all five Sanzhani quests are complete, ask the Tsarina about the special reward to regain one day. Do this before the family deadline if you need more rescue time: the reward does not reverse an already-missed deadline.

For Arbiter armour materials, Come Hither provides the Silk Threads cave pickup and Pearly and Precious opens the merchant alternative. Both routes are covered in the Silk Threads guide.

Places in this guide

Search area

Letters to Lunka

Complete Good Home, send the first letter through the Tsarina, then return to her after each of the four unlocked Sanzhani requests for the remaining letters. Each reply arrives after one in-game day, or 16 time segments, and is read in your inventory.

Open on the map

Search area

Burrow Sorrows

Approach the Sanzhana in the forest to begin Burrow Sorrows.

Open on the map

Search area

Tiny Dancer

After Good Home unlocks the Sanzhani requests, investigate the unexpected sound coming from a shop in Svartrau.

Open on the map

Search area

Svartrau Outskirts

Svartrau Outskirts, a region of Vale Sangora.

Open on the map

Search area

Boar's Back

Boar's Back, a region of Vale Sangora.

Open on the map

Search area

Good Home — first lights

Follow the glowing lights and mushroom rings to begin Good Home, then continue east to the burrow.

Open on the map

Landmark / route reference

Good Home — burrow entrance

Crouch through the entrance to reach the burrow in Good Home. Speak with Heile inside to continue the quest.

Open on the map